Building a game like that will take a lot of time and effort so to maximize our potential it's good to define roles in our team. To this end we are using the RUP depth role definitions. Given that we are only two people it was fairly easy to do so.
Dimitar Dimitrov - Project Manager, Implementer, Tool Specialist
Experience with Programming and game development with Unity which we will be using for building the game has lead us to decide the roles of Implementer and Tool Specialist. Dimitar will also be the Project Manager.
Responsibilities include: development of most of the gameplay mechanics of the game and also helping Tobias with using Unity. Dimitar will also be coordinating the team and making sure the project is making progress at a reasonable pace.
Tobias Tampe - Graphic Artist, Tester,
Tobias will be doing most of the graphics design and also will be testing the game at different stages to ensure the quality and functionality is consistent with our goals.
We have not specified who will be Business Designer, Requirements Specifier, Designer but rather we willl be doing this together.
Unity
After last weeks team meeting we have decided that to make our game we will be using Unity - a game development platform and engine. Unity has a lot of tools for creating 3D but also 2D games and Dimitar has already worked with Unity so it was a clear choice. Sprites will be created using Photoshop/Freeware sprite creation software. and Scripts will be written in C#/Javascript/Java depending on with works better and which breaks more rarely.
That's all for this week's update but stay tuned for more to come on Project Centaur.
Dimitar Dimitrov - Project Manager, Implementer, Tool Specialist
Experience with Programming and game development with Unity which we will be using for building the game has lead us to decide the roles of Implementer and Tool Specialist. Dimitar will also be the Project Manager.
Responsibilities include: development of most of the gameplay mechanics of the game and also helping Tobias with using Unity. Dimitar will also be coordinating the team and making sure the project is making progress at a reasonable pace.
Tobias Tampe - Graphic Artist, Tester,
Tobias will be doing most of the graphics design and also will be testing the game at different stages to ensure the quality and functionality is consistent with our goals.
We have not specified who will be Business Designer, Requirements Specifier, Designer but rather we willl be doing this together.
Unity
After last weeks team meeting we have decided that to make our game we will be using Unity - a game development platform and engine. Unity has a lot of tools for creating 3D but also 2D games and Dimitar has already worked with Unity so it was a clear choice. Sprites will be created using Photoshop/Freeware sprite creation software. and Scripts will be written in C#/Javascript/Java depending on with works better and which breaks more rarely.
That's all for this week's update but stay tuned for more to come on Project Centaur.